Unveiling the Best Cards from Shadows over Innistrad: A Comprehensive Guide

Unveiling the Best Cards from Shadows over Innistrad: A Comprehensive Guide

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Discover the top cards in Shadows Over Innistrad! From powerful creatures to game-changing spells, these picks are sure to dominate your next game.


Shadows over Innistrad is a Magic: The Gathering set that brought back the horror theme to the game after a long hiatus. The set was released in April 2016 and featured some of the best cards ever printed in the game's history. In this article, we will take a closer look at some of the best cards in Shadows over Innistrad and what makes them so special.

First on our list is Avacyn, Angel of Hope. This legendary angel creature costs eight mana to cast, but its abilities make it worth every penny. Avacyn has flying, vigilance, and indestructible, making it nearly impossible to deal with for most opponents. It also has a powerful ability that allows it to give all other permanents you control indestructible until end of turn. This card is a must-have for any white commander deck.

The second card on our list is Nahiri, the Harbinger. This planeswalker costs four mana to cast and has three loyalty counters. Its +2 ability allows you to discard a card and draw a card, which is great for decks that rely on graveyard interaction. Its -2 ability allows you to exile target enchantment, tapped creature, or tapped artifact. Its ultimate ability allows you to search your library for an artifact or creature card, put it onto the battlefield, then shuffle your library. Nahiri is a versatile card that can fit into many different decks.

The third card on our list is Thing in the Ice. This creature costs two mana to cast and has defender and flying. However, its ability makes it one of the most powerful cards in the set. Whenever you cast an instant or sorcery spell, you put an ice counter on Thing in the Ice. When it has four or more ice counters on it, you remove them and transform Thing in the Ice into Awoken Horror, a creature with power and toughness equal to the number of ice counters on it. This card is a great addition to any blue control deck.

The fourth card on our list is Olivia, Mobilized for War. This legendary vampire creature costs three mana to cast and has haste. Its ability allows you to discard a card and give Olivia +1/+1 and haste until end of turn. This ability can be activated multiple times per turn, making Olivia a powerful threat in any black/red aggro deck. Additionally, Olivia's second ability allows you to pay two mana and give target creature -2/-2 until end of turn, making her a versatile removal spell as well.

The fifth card on our list is Archangel Avacyn. This legendary angel creature costs five mana to cast and has flying, vigilance, and flash. Its ability allows you to transform it into Avacyn, the Purifier, a creature that deals three damage to each other creature and player when it enters the battlefield. Archangel Avacyn is a great card for any white control deck, as it can protect your creatures from removal spells and also serve as a board wipe when necessary.

The sixth card on our list is Emrakul, the Promised End. This legendary Eldrazi creature costs thirteen mana to cast, making it one of the most expensive cards in the game. However, its abilities make it worth the cost. Emrakul has flying, trample, and protection from instants. Its ability allows you to take an extra turn after this one, and its attack triggers a mindslaver effect, allowing you to control your opponent's next turn. Emrakul is a game-winning card that can fit into any deck that can afford to cast it.

The seventh card on our list is Sorin, Grim Nemesis. This planeswalker costs six mana to cast and has four loyalty counters. Its +1 ability allows you to draw a card and lose one life, which can be great for decks that rely on card advantage. Its -X ability allows you to deal X damage to target creature or planeswalker and gain X life. Its ultimate ability allows you to search your library and graveyard for up to seven creature, planeswalker, and/or vampire cards and put them onto the battlefield. Sorin is a powerful card that can fit into any black/white control or midrange deck.

The eighth card on our list is Tireless Tracker. This creature costs three mana to cast and has two power and three toughness. Whenever you play a land, you put a +1/+1 counter on Tireless Tracker and draw a card. This card is great for green ramp decks, as it allows you to quickly build a board presence and generate card advantage. Additionally, Tireless Tracker's second ability allows you to pay two mana and sacrifice a clue token to put a +1/+1 counter on it.

The ninth card on our list is Tamiyo, Field Researcher. This planeswalker costs four mana to cast and has four loyalty counters. Its +1 ability allows you to tap up to two target creatures and/or artifacts, which can be great for controlling the battlefield. Its -2 ability allows you to draw a card for each tapped creature target opponent controls. Its ultimate ability allows you to emblem with Whenever you cast a spell, target opponent puts the top two cards of their library into their graveyard. Tamiyo is a versatile card that can fit into many different blue/green decks.

The tenth and final card on our list is Liliana, the Last Hope. This planeswalker costs three mana to cast and has three loyalty counters. Its +1 ability allows you to put the top two cards of your library into your graveyard and then return a creature card from your graveyard to your hand. Its -2 ability allows you to target a creature card in your graveyard and give it -X/-X until end of turn, where X is the number of zombies you control. Its ultimate ability allows you to put all creature cards from all graveyards onto the battlefield under your control. Liliana is a powerful card that can fit into any black zombie deck.


Introduction

Shadows over Innistrad is a Magic: The Gathering expansion set that was released in April 2016. This set features a gothic horror theme and introduces many new cards and mechanics to the game. In this article, we will be discussing some of the best cards that were introduced in Shadows over Innistrad. These cards are powerful and versatile and have had a significant impact on the game since their release.

Avacyn, Angel of Hope

Avacyn, Angel of Hope is one of the most powerful cards in Shadows over Innistrad. This legendary angel has a casting cost of five white mana and has flying, vigilance, and indestructible. When Avacyn enters the battlefield, all other permanents you control gain indestructible until the end of the turn. This ability makes it difficult for your opponent to remove Avacyn or any of your other creatures from the battlefield. Additionally, Avacyn's high power and toughness make her a formidable attacker and defender.

Tamiyo, Field Researcher

Tamiyo, Field Researcher is a planeswalker card that was introduced in Shadows over Innistrad. This blue, green, and white card has a casting cost of three mana and has three loyalty counters when it enters the battlefield. Tamiyo has three abilities, each of which can be used once per turn. Her first ability allows you to draw a card and then discard a card. Her second ability lets you tap up to two target creatures and they don't untap during their controller's next untap step. Finally, her ultimate ability allows you to draw three cards and put any two cards from your hand onto the battlefield.

Archangel Avacyn

Archangel Avacyn is another powerful angel card that was introduced in Shadows over Innistrad. This legendary creature has a casting cost of five mana and has flying, vigilance, and flash. When you cast Archangel Avacyn, all other creatures you control gain indestructible until the end of the turn. Additionally, when a non-Angel creature you control dies, you can transform Archangel Avacyn into Avacyn, the Purifier. This transformation deals three damage to each other creature and each player.

Declaration in Stone

Declaration in Stone is a versatile removal spell that was introduced in Shadows over Innistrad. This white instant has a casting cost of two mana and allows you to exile up to two target creatures. When those creatures are exiled, their controller gets to search their library for any number of cards with the same name as the exiled creature and put them into their hand. While this drawback can be significant, Declaration in Stone is still a powerful card that can help you deal with problematic creatures on the battlefield.

Westvale Abbey

Westvale Abbey is a land card that was introduced in Shadows over Innistrad. This colorless land has a tap ability that allows you to add one colorless mana to your mana pool. Additionally, you can pay five mana and sacrifice five creatures to transform Westvale Abbey into Ormendahl, Profane Prince. Ormendahl is a legendary demon creature that has flying, lifelink, and haste. This transformation can be a game-winning play if you have enough creatures to sacrifice.

Olivia, Mobilized for War

Olivia, Mobilized for War is a black and red vampire card that was introduced in Shadows over Innistrad. This legendary creature has a casting cost of three mana and has flying and haste. Additionally, whenever another creature enters the battlefield under your control, you can pay one mana and give that creature +1/+1 and haste until the end of the turn. This ability can be used multiple times per turn, making Olivia a formidable attacker.

Thing in the Ice

Thing in the Ice is a blue horror creature card that was introduced in Shadows over Innistrad. This creature has a casting cost of two mana and has defender. Additionally, Thing in the Ice has an ability that triggers whenever you cast an instant or sorcery spell. When this ability triggers, you put an ice counter on Thing in the Ice. Once there are four or more ice counters on Thing in the Ice, you flip it over and it transforms into Awoken Horror. Awoken Horror is a legendary Kraken Horror creature that has hexproof and bounces all other non-horror creatures back to their owner's hands.

Nahiri, the Harbinger

Nahiri, the Harbinger is a planeswalker card that was introduced in Shadows over Innistrad. This red and white card has a casting cost of four mana and has four loyalty counters when it enters the battlefield. Nahiri has three abilities, each of which can be used once per turn. Her first ability allows you to discard a card and draw a card. Her second ability lets you exile target enchantment, artifact, or creature and then put a colorless equipment token onto the battlefield. Finally, her ultimate ability allows you to search your library for an artifact or creature card, put it onto the battlefield, and shuffle your library.

Summary

Shadows over Innistrad introduced many powerful and versatile cards to Magic: The Gathering. From legendary angels and demons to planeswalkers and horror creatures, this set has something for every playstyle. Whether you prefer to play aggressively or defensively, there is sure to be a card in Shadows over Innistrad that will suit your needs. So if you haven't already, be sure to check out this exciting expansion set and add some of these powerful cards to your collection.
Shadows Over Innistrad is one of the most beloved expansions of Magic: The Gathering. Released in 2016, it introduced a new plane full of spooky horrors and eldritch mysteries. The cards in this set are excellent for any player looking to build a powerful deck that can control the game, deal damage quickly, or outlast their opponents. In this article, we will take a closer look at the best cards in Shadows Over Innistrad, organized by card type.

The Top 5 Creature Cards in Shadows Over Innistrad

The creatures in Shadows Over Innistrad are some of the most interesting and flavorful in Magic: The Gathering. Here are the top five creature cards you should consider adding to your deck:

1. Avacyn, Angel of Hope

Avacyn, Angel of Hope is a legendary angel with flying, vigilance, and indestructible. This means that she cannot be destroyed by spells or abilities, making her an excellent choice for any deck that wants a hard-to-kill creature. Additionally, Avacyn has a powerful ability that can protect all other creatures on your side of the field from destruction.

2. Archangel Avacyn

Another powerful angel card in Shadows Over Innistrad is Archangel Avacyn. She has flying and vigilance, and when she enters the battlefield, she deals three damage to all other creatures. This makes her an excellent choice for decks that want to control the board by removing enemy creatures.

3. Grim Flayer

Grim Flayer is a creepy, yet effective, creature card in Shadows Over Innistrad. He has trample and delirium, which means that if there are four or more card types in your graveyard, he gets a +2/+2 bonus. Additionally, Grim Flayer allows you to look at the top three cards of your library and put any number of them into your graveyard.

4. Thalia's Lieutenant

Thalia's Lieutenant is a human soldier that gets a +1/+1 bonus for each other human creature you control. This makes him an excellent choice for decks that want to swarm the battlefield with small creatures. Additionally, when Thalia's Lieutenant enters the battlefield, all other human creatures you control get a +1/+1 bonus.

5. Olivia, Mobilized for War

Olivia, Mobilized for War is a vampire card that has haste and flying. Additionally, she allows you to discard a card to give another creature on your side of the field +1/+1 and haste until end of turn. This makes her an excellent choice for aggressive decks that want to deal damage quickly.

The Best Instant and Sorcery Cards for Controlling the Game

In Magic: The Gathering, instant and sorcery cards are powerful tools that can be used to control the game. Here are the best instant and sorcery cards in Shadows Over Innistrad:

1. Anguished Unmaking

Anguished Unmaking is a black and white instant card that allows you to exile target nonland permanent at the cost of three life. This makes it an excellent choice for decks that want to remove powerful enemy creatures or enchantments.

2. Declaration in Stone

Declaration in Stone is a white instant card that allows you to exile target creature and all other creatures with the same name as that creature. This makes it an excellent choice for decks that want to remove multiple copies of a particularly troublesome creature.

3. Collective Defiance

Collective Defiance is a red instant card that allows you to choose one of three effects: deal four damage to target creature, deal three damage to target player or planeswalker, or discard all the cards in your hand and draw that many cards. This makes it an excellent choice for decks that want to be flexible and able to adapt to different situations.

4. Confirm Suspicions

Confirm Suspicions is a blue instant card that allows you to counter target spell and investigate three times. Investigating allows you to create a Clue token, which can be sacrificed to draw a card. This makes it an excellent choice for decks that want to control the game by preventing enemy spells from resolving and gaining card advantage.

5. Tragic Arrogance

Tragic Arrogance is a white sorcery card that allows each player to choose a creature, artifact, enchantment, and planeswalker they control and sacrifice the rest. This makes it an excellent choice for decks that want to control the board and remove multiple enemy permanents at once.

The Must-Have Equipment Cards for a Winning Deck

Equipment cards are a powerful way to give your creatures additional abilities and power. Here are the must-have equipment cards in Shadows Over Innistrad:

1. Slayer's Plate

Slayer's Plate is a white equipment card that gives the equipped creature +4/+2 and lifelink. Additionally, if the equipped creature is a human, it gets an additional +1/+1 bonus. This makes it an excellent choice for aggressive decks that want to deal damage and gain life.

2. Neglected Heirloom

Neglected Heirloom is a colorless equipment card that gives the equipped creature +1/+1 and first strike. Additionally, if the equipped creature deals combat damage to a player, it transforms into a more powerful card called Ashmouth Blade. This makes it an excellent choice for decks that want to deal damage quickly and efficiently.

3. Stormrider Rig

Stormrider Rig is a colorless equipment card that gives the equipped creature +1/+1 and haste. Additionally, you can pay one mana to attach Stormrider Rig to another creature you control. This makes it an excellent choice for decks that want to be flexible and have multiple creatures that can deal damage quickly.

4. Cultist's Staff

Cultist's Staff is a black equipment card that gives the equipped creature +2/+1 and deathtouch. Additionally, when the equipped creature dies, you can pay three mana to return Cultist's Staff to your hand. This makes it an excellent choice for decks that want to control the board by removing enemy creatures.

5. Tooth Collector

Tooth Collector is a black creature that has the ability to transform into a colorless equipment card called Tooth of Chiss-Goria. Tooth of Chiss-Goria gives the equipped creature +1/+1 and the ability to tap to destroy target creature that was dealt damage this turn. This makes it an excellent choice for decks that want to control the board and remove enemy creatures.

The Most Powerful Enchantment Cards in Shadows Over Innistrad

Enchantment cards are permanent cards that stay on the battlefield and give you ongoing benefits. Here are the most powerful enchantment cards in Shadows Over Innistrad:

1. Cryptolith Rite

Cryptolith Rite is a green enchantment card that allows you to tap any creature for any color of mana. Additionally, if you control five or more creatures, you can tap them all for mana instead of just one. This makes it an excellent choice for decks that want to generate a lot of mana quickly.

2. Anguished Unmaking

Anguished Unmaking is a black and white enchantment card that allows you to exile target nonland permanent at the cost of three life. This makes it an excellent choice for decks that want to remove powerful enemy creatures or enchantments.

3. Always Watching

Always Watching is a white enchantment card that gives all your creatures +1/+1 and vigilance. Additionally, if you control a human, they get an additional +1/+1 bonus. This makes it an excellent choice for decks that want to swarm the battlefield with small creatures and attack relentlessly.

4. Trail of Evidence

Trail of Evidence is a blue enchantment card that allows you to investigate whenever you cast an instant or sorcery spell. Investigating allows you to create a Clue token, which can be sacrificed to draw a card. This makes it an excellent choice for decks that want to gain card advantage and control the game through spells.

5. Invocation of Saint Traft

Invocation of Saint Traft is a blue enchantment card that allows you to create a 4/4 angel creature token with flying and vigilance whenever you attack with a creature. Additionally, the angel token is exiled at the end of combat. This makes it an excellent choice for decks that want to swarm the battlefield with creatures and deal damage quickly.

The Best Land Cards to Include in Any Deck

Land cards are essential for any Magic: The Gathering deck, as they allow you to generate mana and cast spells. Here are the best land cards in Shadows Over Innistrad:

1. Westvale Abbey

Westvale Abbey is a colorless land card that allows you to tap it for one colorless mana. Additionally, you can pay five mana and sacrifice five creatures to transform it into a powerful demon creature called Ormendahl, Profane Prince. Ormendahl has flying, lifelink, and haste, and is a 9/7 creature. This makes Westvale Abbey an excellent choice for decks that want to control the board and deal damage quickly.

2. Port Town

Port Town is a blue and white land card that enters the battlefield tapped unless you control a Plains or an Island. When Port Town enters the battlefield, you can reveal a Plains or an Island from your hand to make it enter untapped. This makes it an excellent choice for decks that want to be flexible and have access to multiple colors of mana.

3. Game Trail

Game Trail is a red and green land card that enters the battlefield tapped unless you control a Mountain or a Forest. When Game Trail enters the battlefield, you can reveal a Mountain or a Forest from your hand to make it enter untapped. This makes it an excellent choice for decks that want to be flexible and have access to multiple colors of mana.

4. Forsaken Sanctuary

Forsaken Sanctuary is a black and white land card that enters the battlefield tapped unless you control a Plains or a Swamp. When Forsaken Sanctuary enters the battlefield, you can reveal a Plains or a Swamp from your hand to make it enter untapped. This makes it an excellent choice for decks that want to be flexible and have access to multiple colors of mana.

5. Choked Estuary

Choked Estuary is a blue and black land card that enters the battlefield tapped unless you control an Island or a Swamp. When Choked Estuary enters the battlefield, you can reveal an Island or a Swamp from your hand to make it enter untapped. This makes it an excellent choice for decks that want to be flexible and have access to multiple colors of mana.

The Most Effective Removal Spells to Keep Your Opponents at Bay

Removal spells are spells that allow you to remove enemy creatures or other permanents from the battlefield. Here are the most effective removal spells in Shadows Over Innistrad:

1. Anguished Unmaking

Anguished Unmaking is a black and white instant card that allows you to exile target nonland permanent at the cost of three life. This makes it an excellent choice for decks that want to remove powerful enemy creatures or enchantments.

2. Declaration in Stone

Declaration in Stone is a white instant card that allows you to exile target creature and all other creatures with the same name as that creature. This makes it an excellent choice for decks that want to remove multiple copies of a particularly troublesome creature.

3. Murder

Murder is a black instant card that allows you to destroy target creature. This makes it an excellent choice for decks that want to remove enemy creatures quickly and efficiently.

4. Fiery Temper

Fiery Temper is a red instant card that deals three damage to target creature or player. Additionally, if you discard a card, you can cast Fiery Temper for its madness cost, which allows you to cast it for a reduced cost. This makes it an excellent choice for aggressive decks that want to deal damage quickly.

5. To the Slaughter

To the Slaughter is a black sorcery card that allows you to choose one of two effects: target opponent sacrifices a creature, or target opponent discards a creature card. This makes it an excellent choice for decks that want to control the board by removing enemy creatures or forcing the opponent to discard important cards.

The Best Artifact Cards to Enhance Your Strategy

Artifact cards are colorless cards that can be used by any deck. Here are the best artifact cards in Shadows Over Innistrad:

1. Smuggler's Copter

Smuggler's Copter is an artifact vehicle card that has flying and crew 1. This means that you can tap any creature with power 1 or more to turn it into a creature that can attack or block. Additionally, whenever Smuggler's Copter attacks or blocks, you can draw a card and discard a card. This makes it an excellent choice for decks that want to be aggressive and gain card advantage.

2. Tamiyo's Journal

Tamiyo's Journal is an artifact card that allows you to investigate whenever you sacrifice a Clue token. Additionally, you can pay four mana and tap Tamiyo's Journal to search your library for a card and put it into your hand. This makes it an excellent choice for decks that want to gain card advantage and control the game through spells.

3. Ghostfire Blade

Ghostfire Blade is an artifact card that gives the equipped creature +2/+2 and allows it to deal damage as though it were colorless. Additionally, you can pay two mana and sacrifice Ghostfire Blade to give the equipped creature indestructible until end of turn. This makes it an excellent

Shadows Over Innistrad: Best Cards

Introduction

Shadows Over Innistrad is a Magic: The Gathering expansion set that was released in April 2016. It features 297 cards and is based on the gothic horror-themed plane of Innistrad. In this article, we will be discussing the best cards in Shadows Over Innistrad, their pros and cons, and providing a table comparison or information about keywords.

Best Cards in Shadows Over Innistrad

1. Avacyn, Angel of Hope - This legendary angel creature has flying and vigilance and gives all other permanents you control indestructible. She costs seven mana to cast, but her powerful abilities are worth it.2. Sorin, Grim Nemesis - This planeswalker has six loyalty counters and can deal damage to target creature or player equal to the number of cards in that player's hand. His +1 ability allows you to gain life equal to the highest converted mana cost among cards in your library.3. Arlinn Kord - This legendary planeswalker has four loyalty counters and can transform into Arlinn, Embraced by the Moon. Her +1 ability allows you to add two mana of any combination of colors to your mana pool, while her -1 ability deals three damage to target creature or player.4. Thing in the Ice - This creature starts as a 0/4 defender with an ability that places an ice counter on it whenever you cast an instant or sorcery spell. Once it has four or more ice counters, it transforms into Awoken Horror, a powerful 7/8 creature with prowess.

Pros and Cons

Avacyn, Angel of Hope Pros:- Provides indestructibility to all your permanents.- Has flying and vigilance, making her a formidable attacker and blocker.- Can be a game-winning play in the late game.Cons:- Costs seven mana to cast, making it difficult to play early in the game.- Vulnerable to exile effects.Sorin, Grim Nemesis Pros:- Has a powerful -9 ability that allows you to put all creature and planeswalker cards from all graveyards onto the battlefield under your control.- His +1 ability allows you to gain life and draw a card, providing card advantage.- Can deal damage equal to the number of cards in a player's hand.Cons:- High mana cost and vulnerable to removal spells.- His ultimate ability is difficult to achieve and requires him to survive several turns.Arlinn Kord Pros:- Can create wolves with her +1 ability and deal damage with her -1 ability.- Can transform into Arlinn, Embraced by the Moon, which has powerful abilities such as creating wolf tokens and giving creatures trample.- Provides value even if she is removed from the battlefield.Cons:- High mana cost and vulnerable to removal spells.- Her abilities are not as powerful as other planeswalkers in the set.Thing in the Ice Pros:- Can transform into a powerful 7/8 creature with prowess.- Its ability to place ice counters on itself whenever you cast an instant or sorcery spell can trigger multiple times per turn.- Its defender ability can block early-game threats.Cons:- Vulnerable to removal spells before it transforms.- Requires a deck built around instant and sorcery spells to be effective.

Table Comparison

| Card Name | Mana Cost | Type | Abilities ||-----------|-----------|------|-----------|| Avacyn, Angel of Hope | 5WW | Legendary Creature - Angel | Flying, vigilance, indestructible || Sorin, Grim Nemesis | 4BB | Legendary Planeswalker - Sorin | +1: Gain life equal to the highest converted mana cost among cards in your library. -X: Sorin, Grim Nemesis deals X damage to target creature or planeswalker. -9: Put all creature and planeswalker cards from all graveyards onto the battlefield under your control. || Arlinn Kord | 2RG | Legendary Planeswalker - Arlinn | +1: Add two mana of any combination of colors to your mana pool. Spend this mana only to cast creature spells. -1: Arlinn Kord deals 3 damage to target creature or player. -7: You get an emblem with Creatures you control have haste and ‘T: This creature deals damage equal to its power to target creature or player.'. || Thing in the Ice | 1U | Creature - Horror | Defender. Whenever you cast an instant or sorcery spell, put a ice counter on Thing in the Ice. When it has four or more ice counters on it, remove them and transform it. |

Conclusion

Shadows Over Innistrad introduced many powerful cards that are still being played in Magic: The Gathering today. Avacyn, Angel of Hope, Sorin, Grim Nemesis, Arlinn Kord, and Thing in the Ice are just a few of the best cards in the set. Each card has its pros and cons, but they are all worth considering for any deck.

The Best Cards in Shadows Over Innistrad

As we wrap up our discussion of Shadows Over Innistrad, we hope that you have found our insights on the best cards in the set useful. Whether you are a casual player or a competitive one, there is something for everyone in this expansion. From powerful creatures to game-changing spells, Shadows Over Innistrad has it all.

We started with the top ten best cards in the set, and then delved into specific categories such as creatures, planeswalkers, and spells. We also provided some honorable mentions that didn't quite make the cut, but are still worth considering in your decks.

One of the standout cards in the set is Avacyn, the Purifier, a legendary angel that can wipe out your opponent's creatures while protecting your own. Another powerful creature is Thing in the Ice, a cheap horror that transforms into a massive octopus and bounces all non-horror creatures when it flips.

Planeswalkers are always exciting additions to any deck, and Shadows Over Innistrad has some great ones. Liliana, the Last Hope, can bring back creatures from your graveyard and even ultimate to create an army of zombies. Nahiri, the Harbinger, can tutor for artifacts or creatures, and her ultimate lets you exile any nonland permanent.

When it comes to spells, there are plenty of options to choose from. From the versatile Anguished Unmaking that can exile any nonland permanent at the cost of three life, to the efficient Fiery Temper that deals three damage for just one red mana when you discard a card.

But our list of best cards in Shadows Over Innistrad isn't just limited to creatures, planeswalkers, and spells. There are also great enchantments and artifacts in the set. Always Watching is a white enchantment that gives all your creatures vigilance and +1/+1, while Westvale Abbey is a land that can transform into a massive demon that can win you the game on the spot.

Of course, these are just our opinions on the best cards in the set. We encourage you to try out different combinations of cards and see what works best for your playstyle. Just because a card didn't make our list doesn't mean it's not worth considering.

As you continue to build your decks and play with Shadows Over Innistrad cards, keep in mind the importance of having a balanced and versatile deck. Don't be afraid to experiment with new strategies and cards, but also make sure to include reliable options that can help you in any situation.

We hope that our discussion of the best cards in Shadows Over Innistrad has been informative and helpful for you. Remember, the most important thing is to have fun and enjoy the game, whether you're playing casually with friends or competing in tournaments. Happy gaming!


People also ask about best cards in Shadows over Innistrad

What are the top 5 cards in Shadows over Innistrad?

1. Avacyn, Angel of Hope – A powerful legendary creature that can protect all your other creatures and permanents from destruction.

2. Sorin, Grim Nemesis – A planeswalker with a high loyalty that can deal damage, draw cards and destroy creatures or planeswalkers.

3. Archangel Avacyn – A versatile creature that can protect your other creatures, deal damage and even transform into a powerful creature with flying and vigilance.

4. Nahiri, the Harbinger – A planeswalker that can tutor for artifacts or creatures, remove creatures or enchantments and even create a powerful token with haste and trample.

5. Thing in the Ice – A unique creature that can flip into a powerful horror that bounces all non-horror creatures and can attack for lethal damage.

What are the best cards for a vampire deck in Shadows over Innistrad?

1. Olivia, Mobilized for War – A legendary creature that can give other vampires haste and +1/+1 counters when it attacks.

2. Stromkirk Condemned – A creature that can discard cards to give other vampires madness and +1/+1 counters.

3. Indulgent Aristocrat – A creature that can sacrifice other creatures to gain life and +1/+1 counters.

4. Drana, Liberator of Malakir – A legendary creature that can give other creatures flying and +1/+1 counters when it deals combat damage to a player.

5. Kalitas, Traitor of Ghet – A legendary creature that can create zombie tokens and exile creatures from graveyards to gain life and +1/+1 counters.

What are the best cards for a werewolf deck in Shadows over Innistrad?

1. Mayor of Avabruck – A creature that can transform into a powerful werewolf lord that gives other werewolves +1/+1 and trample.

2. Huntmaster of the Fells – A creature that can transform into a powerful werewolf that creates wolf tokens and gains life when it deals combat damage to a player.

3. Instigator Gang – A creature that can transform into a powerful werewolf that gives other werewolves +1/+0 and first strike.

4. Immerwolf – A creature that gives other werewolves +1/+1 and prevents them from transforming back into human form.

5. Geier Reach Bandit – A creature that can transform into a powerful werewolf that gives other werewolves +1/+0 and haste, and can deal damage to a player when it attacks.